

This includes Array Mesh, NanoMesh, Fibers, PolyPaint and much more! Of course, once your scene is in KeyShot you can also change materials there with its simple drag-and-drop interface. The ZBrush to KeyShot Bridge sends virtually everything that you can see in your ZBrush scene to KeyShot with no need for special set up. For the rest of your ZBrush session (or until turned off), doing a BPR will send your scene to KeyShot rather than rendering in ZBrush. Simply load a model in ZBrush and turn on Render > External Renderer > KeyShot.

It allows you to use any version of KeyShot 5 or above as an external renderer. The Bridge is free to all users, but to use KeyShot rendering it's necessary to purchase a KeyShot license separately.The ZBrush to KeyShot Bridge is a special plugin that is pre-installed with ZBrush 4R7 and above. However, you will need to purchase a Redshift subscription in order to use that feature.Īgain, this is just like how the ZBrush to KeyShot Bridge was implemented. ZBrush 2023 perpetual license users have the Redshift Bridge as that is a part of ZBrush 2023.To receive Redshift GPU you would also have to purchase a Redshift subscription or upgrade to Maxon One. Maxon One subscribers receive all Maxon products.Redshift in ZBrush is a ZBrush 2023 feature and cannot be used by older ZBrush versions.Please note that your use of Redshift will depend on what you own: You will then be able to use Redshift rendering as an option in ZBrush. To use Redshift with ZBrush 2023, please use the Maxon App to install Redshift. This means that for Redshift rendering to work, you must also have Redshift installed. The difference is that instead of opening a Redshift window, it brings the Redshift render data directly back into ZBrush. It currently takes the form of a Bridge that operates similarly to how the ZBrush to KeyShot Bridge functions. ZBrush 2023 introduces the first steps toward Redshift integration in ZBrush.
